I'm Daan Brinkhuis, a Game Designer with a love for minimalism and simple shapes. I worked on Sherlocked's The Vault.

Click on the projects on this page to learn more about them.

Micture

A game about high architecture, minimalism and adventure. Coming to PC/Mac.

Sherlocked's The Vault

A prequel to Sherlocked's real-life mystery adventure, "The Vault".

Conflux

A first-person puzzle experience about forcing perspective and optical illusions.